polygonizr.js是一款 jQuery和canvas炫酷多边形动画背景插件。polygonizr.js能够在页面上生成可自定义的,动画的多边形网格背景效果。
使用方法
在页面中引入jquery和polygonizr.js文件
<script src="jquery.min.js"></script> <script src="polygonizr.min.js"></script>
HTML结构
使用<div>
或其它块级元素创建动画背景的容器。例如:
<div id="example"></div>
初始化插件
在页面DOM元素加载完毕之后,可以通过polygonizr()
方法来初始化该插件。
$('#example').polygonizr();
配置参数
polygonizr.js多边形动画背景插件的可用配置参数如下:
// How long to pause in between new node-movements. restNodeMovements: 1, // When the cluster updates, this sets speed of nodes. duration: 3, // Define the maximum distance to move nodes. nodeMovementDistance: 100, // The number of node nodes to print out. numberOfNodes: 25, // Define the maximume size of each node dot. nodeDotSize: 2.5, // Sets the ease mode of the movement: linear, easeIn, easeOut, easeInOut, accelerateDecelerate. nodeEase: "easeOut", // If true, the nodes will descend into place on load. nodeFancyEntrance: false, // Makes the cluster forms an ellipse inspired formation, random if true. randomizePolygonMeshNetworkFormation: true, // Define a formula for how to initialize each node dot's position. specifyPolygonMeshNetworkFormation: function (i) { var forEachNode = { // Half a circle and randomized x: this.canvasWidth - ((this.canvasWidth / 2) + (this.canvasHeight / 2) * Math.cos(i * (2 * Math.PI / this.numberOfNodes))) * Math.random(), y: this.canvasHeight - (this.canvasHeight * (i / this.numberOfNodes)) }; return forEachNode; }, // Number of relations between nodes. nodeRelations: 3, // The FPS for the whole canvas. animationFps: 30, // Sets the color of the node dots in the network (RGB). nodeDotColor: "240, 255, 250", // Sets the color of the node lines in the network (RGB). nodeLineColor: "240, 255, 250", // Sets the color of the filled triangles in the network (RGB). nodeFillColor: "240, 255, 250", // Sets the alpha level for the colors (1-0). nodeFillAlpha: 0.5, // Sets the alpha level for the lines (1-0). nodeLineAlpha: 0.5, // Sets the alpha level for the dots (1-0). nodeDotAlpha: 1.0, // Defines if the triangles in the network should be shown. nodeFillSapce: true, // Define if the active animation should glow or not (not CPU friendly). nodeGlowing: false, // Define the canvas size and css position. canvasWidth: $(this).width(), canvasHeight: $(this).height(), canvasPosition: "absolute"
polygonizr.js多边形动画背景插件的github地址为:https://github.com/revoltera/polygonizr